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	<title>Broach 4 Space Station Summary Document - Revision history</title>
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	<updated>2026-04-12T12:40:05Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>http://www.dwarvenautomata.com/wiki/index.php?title=Broach_4_Space_Station_Summary_Document&amp;diff=451&amp;oldid=prev</id>
		<title>Craddoke: Created page with &quot;= Broach 4 – Station Stats (Updated 2/19) = &#039;&#039;Tomb Station for Honored Dead of the Ancient Bedelman Hegemon&#039;&#039;  * 120HP * AC: 17 * Armor: 20 * Crew: 0/1600 * Hardpoints: 30 (...&quot;</title>
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		<updated>2020-06-03T20:27:51Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;= Broach 4 – Station Stats (Updated 2/19) = &amp;#039;&amp;#039;Tomb Station for Honored Dead of the Ancient Bedelman Hegemon&amp;#039;&amp;#039;  * 120HP * AC: 17 * Armor: 20 * Crew: 0/1600 * Hardpoints: 30 (...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= Broach 4 – Station Stats (Updated 2/19) =&lt;br /&gt;
&amp;#039;&amp;#039;Tomb Station for Honored Dead of the Ancient Bedelman Hegemon&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
* 120HP&lt;br /&gt;
* AC: 17&lt;br /&gt;
* Armor: 20&lt;br /&gt;
* Crew: 0/1600&lt;br /&gt;
* Hardpoints: 30 (20 Free)&lt;br /&gt;
* Power: 125 (0 Free)&lt;br /&gt;
* Mass: 75 (0 Free)&lt;br /&gt;
* Weapons: &lt;br /&gt;
** 10 Multifocal Lasers (AP20; Dmg: d4; Power: 5; Mass: 1); 5 Face Any Given Hemisphere (i.e., attack vector)&lt;br /&gt;
* Useful Features:&lt;br /&gt;
** 20 Shipyard Bays (25K/day build potential each; every 2 = 1 Pretech Component)&lt;br /&gt;
*** 5 Million Credits of Material Each (Cost for Build and/or Scrapping)&lt;br /&gt;
*** Can be scrapped and built to combine bay equipment and increase a single bay’s output (i.e., combining 2 = 2x, 3 = 3x, etc)&lt;br /&gt;
** Hydroponic Labs (1600/day fed; soil can only support Bedelman food)&lt;br /&gt;
*** 16 Million Credits of Material (Cost for Build and/or Scrapping); Can be subdivided into 16 Regions (100/day fed each; 1 Million Credits)&lt;br /&gt;
*** ½ Cost to Rehabilitate for production of food suitable to humans&lt;br /&gt;
** 200 Security Bots (additional 250 bots partially destroyed; good for spare parts)&lt;br /&gt;
*** 5K Each to build and/or scrap (destroyed bot scrap included in total already)&lt;br /&gt;
*** 10K each to build Mandate Security Bots&lt;br /&gt;
** 250 Repair Bot Spiders (can repair/scrap a total of 25K/day)&lt;br /&gt;
*** 50K to build/scrap 10 (Changes repair/scrap total by 1K for every 10)&lt;br /&gt;
** 5 Million Credits in Building Materials (after initial repairs completed)&lt;br /&gt;
** Memorial Nexus for the Hegemon’s Honored Ones&lt;br /&gt;
*** 5 Million Credits of Material&lt;br /&gt;
* Total Cost: 124.25 Million Credits; Upkeep: 6.21 Million / Year (Maintenance Automated)&lt;/div&gt;</summary>
		<author><name>Craddoke</name></author>
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