Session Eighty-Two (Graveyard of Empires Summary)
Session 82
After having finished speaking with Lupa, the Starchy Boys (TM) decided to investigate the sounds reverberating through the halls and hopefully deal with the mechanical monkeys.
Without much difficulty the team began to follow the sounds towards the west – towards the ancient dwarven workshops. Belroar confirms that tracks are leading that way.
Edan volunteers to scout ahead wearing a recuperated Elven Cloak and his cat Boris. Following the sound, Edan eventually comes to an intersection where the sounds seem to be equal – Boris and Edan split up to investigate. However Boris quickly locates a mechanical monkey dragging a rather large piece of metal – making it rather easy for the team to follow.
Following the mechanical monkey leads the team to a damaged corridor with a large hole in the floor, from which the hammering noise is coming from. There the mechanical monkey is joined by 2 others and together they seem to argue about where to place the piece of metal. The undamaged parts of the corridor are filled with piles of various metal parts and pieces organized into neat piles.
While the team debated their next move, Edan continues to scout down the hole in the floor.
The hole is nearly perfectly round, and not of dwarven construction – Axel and Thorfus confirm that the tunnel is not ancient, likely only a decade or two old. The tunnel headed north-south underneath the Lower City’s main level.
While Edan scouts further into the tunnel, the monkeys notice the rest of the party as they approach and attack. The party makes short work of them and one trying to escape get cut down by Edan in the tunnel.
The party follows the tunnel for a good long while until its end where the tunnel opens into another dwarven corridor, but this time the way is somewhat blocked by a vertical shaft directly below the opening and guarded by 3 mechanical monkeys. 2 of which attack Edan, while the 3d ran off.
After dispatching the monkeys, the team moves into a corridor – a dwarven corridor much like those they left below on the other side of the cricular tunnel.
Edan continued to scout ahead, eventually finding a partially collapsed tunnel leading to what looks like a mine – complete with cart tracks, but within well carved dwarven corridors.
When moving to the end of the corridor to take a peak, Edan is surprised by 2 mechanical monkeys and badly injured. The rest of the team comes to the rescue but Chuq triggers the trap Edan did not find or trigger while scouting – becoming partially buried.
After the battle the team regroups, heals and plans their next move.