Session Forty-Seven Summary (Graveyard of Empires: After the Fall)
Session 47, June 2 2021
We continue at 1PM on the 12th of Laurilden with the party camped at the head of the Vargwater River beneath the stone visage of a face carved in the westernmost end of the river's gully. The group plans to wait overnight to see if dawn's light causes anything interesting to happen when it strikes the carving. In the meantime, the adventurers also debate using Borthran's astral projection tea to explore the web-like fabrics that unfold into portals to some other place. Will there be wonders to witness in the morning? Are those web portals dangerous to open? What other hazards await the group further into the mountain range? Does the Parlement of Birds make use of Robert's Rules of Order?
Borthan brews up some astral tea and Rallion, Velkin, and Brendil each check out 3 places to increase our available information.
Rallion goes to Old Greybeard and appears OK. The totem inside is defaced to include Lolth. The two doors into the maze to reach the tomb of the Matriarchs are intact. The one for the wrong way has an X and what Rallion believes to be writing similar to what he saw in Vilgram (drow?). The other door is unmarked. He then went to the roc's nest and it has been tidied up and is full of all kinds of birds all making the calls of their type.
Next Raliion went to Montoa, the village of the Daughters of the Matriarch and it has more people and is much repaired. Rallion then found Bavmorda covered in blood standing with other Montoan warriors (female) standing over bodies. It appears that Bavmorda made it to Montoa when we parted ways on the surface and is helping secure Montoa and seeking revenge for what the other tribes did to them.
Finally, Rallion went to the imerial base Cesario described. It has patrolling skeletons acting like their normal routine in life. He found the entrance and got a bearing to be able to find it in the future. He saw a skeleton in full plate and a two handed sword laid out and it appeared to look when Rallion entered the room, but laid back down, unable to see him.
Brendil checked behind the face of Brita and it is just stone.
Next Brendil looked in the spider box. There is a short sword and a bracer that appear to be of the same material as the shard Bavmorda lost to the demon when it got stuck and lost in the maze on the way to the Mothers' Tomb. The box has a rod in each corner with a "cap" just under the lip of the lid. As long as this "frame" is intact, it helps maintain the structural integrity of the chest. Above a ceiling of "obsidian" are infinite spiders.
Finally Brendil went to check on Jax and got sucked into the generator. Tik Tok spotted him and it is Asmodeus who sent so many to try and figure out the secret of this place. Tik Tok protected Brendil from the other DVLs. Tik Tok was able to touch Brendil but was unable to accompany Brendil. [Failed save.] But we think it is possible to get Tik Tok out if we want.
Velkin first sought Jarlana and saw her in a tall tower overlooking an "endless" city with odd colored clouds. After the three astral travelers returned we surmised this is the City of Brass.
Velkin relayed to Lungmold to have Druul open the handerchief of Jarlanna one fold. Velkin then went through and saw 30 elves that are not drow but bluish black. The leader had a horn pointed towards the opening, but when no one came through, and Druul closed it, they relaxed. Velkin overheard them talking and it appears that the Winter King has displaced Lolth from her web in Tralvig. The web is enormous and Velkin saw his master the drow magister, master Enrilden. There are 50 openings into the central hub like the one Velkin entered.
Velkin then goes to Lolth and Lolth detects him and asks who he is and he quickly went seeking the dragon who flew most of the party across the Vargwater River. Velkin found a dead dragon ripped apart and ravaged by scavengers. Teh hope was to get a vial of dragon blood, but it must be from a living dragon.
Finally Velkin goes to Allycian and sees her group approaching a ruined city on a mountain plateau (Xen Khel).
With all the party back together we compare notes.
The plan is to build a box around the spider box to keep it intact and use tools (in Old Greybeard) to open a hole in the lower portion to remove the sword and bracer.
We wait until morning and prior to the dawn the depression before the face is filled with song birds. Rallion uses the scepter to speak and learns that they sing praises to Brita, Patroness of the Morning.
Rallion learns that there are four equidistant shrines like the one for Brita to the East of Old Greybeard.
- One to Guard Against the Lizardfolk - Brita/East
- One for the Daughters of the Matriarch - West
- One for the 9 Wanderers - North - Bad/not nice flying creatures - "like" us - Dangerous now
- One for the Old Fortress - South - Some good flying creatures with 4 legs - Dangerous now
We then feel refreshed. [+1 to hit, damage, and saves until night fall.]
Rallion leads the party towards Old Greybeard and soon finds a totem and leaves a gold coin. 4 more totems are found and Rallion leaves a gold coin in each. WE spot a giant unusual looking wasp flying across our path behind us. We leave it be and continue. 5 more totems are found and Rallion leaves a platinum coin in each. We saw a lot of birds heading to Old Greybeard.
We reach the entrance and Rallion explains that the right pool heals and the left is deadly. We all drink and all the wounded are healed.
Rallion retrieves his gold control circlet, and they find all the rest of the stuff left behind is still there. Rallion suggests that some of the items in Bavmorda's pack might be useful.