Session One Hundred and Five (Graveyard of Empires Summary)

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SESSION 105

20 April, 2016

While Edan trains, the rest of the party loads up the wagon with the stored gear from the raptor tunnel.

Thorfus retrieves a monkey to bring the total with the party back to 8.

Thorfus and the new member, Canis, visit Cvelnid and learn that she plans to pack up and move to Vargen in a couple of weeks. The time it will take her to pack up, after the Militia and most of her business leaves.

Cvelnid also tells us that her boys overheard some of the Silver throne guards building the gate lamenting that they can’t go after Alain Grell and the reward for his head. A big reward if they take it to Lonely Isle.

Next Thorfus marks an estate on the peak near the former temple to claim for his own. He picks one that is in relatively good shape and has a great view of the lower city, around the peak..

They then visit Edony and invite her to joint them, but she wants roots, and doesn’t want to face constant danger. She agrees to keep this quiet.

We also learn the location of her former master’s tower about 8 miles from a landing on the headwaters of the Vargewater.

His tower is located in a circular ring of hills with a gate and off the road lots of his experiments that he let loose.

He likes adventurers for experimenting on, they never leave.

The firegiant is straight north of there.

Edony has also seen the flying copper colored dragon to the north, Usually it does not come this far south.

Thorfus then goes down to talk to Marchmain and Marchmain says that since an active archaeological site that until things are settled due to success, such things can’t be guaranteed. If we are successful, there isn’t anything that isn’t possible.

Marchmain also shares that they found the gear room, which he referred to as the lair of the naga, and the less valuable gear that we left there.

Thorfus indicated that he was wanting to get more men for our reduced numbers and Marchmain offered his men. Thorfus didn’t want to reduce his force guarding all the walls and gates, since the militias were leaving.

During his training Edan learns that haberdashers are independent thieves in addition to being skilled hat makers. He advised Edan to look for haberdashers in other towns if he needed help dealing with their thieves guilds.The famous elven hat maker, Himart/Highmark is also one of the best elven thieves.

We ask Marchmain about Ryker and learn he has been staying at the Sleeping Colossus. We go speak to him and learn that the undead were normal undead, the ones with flesh cause paralysis at a touch and were under the control of the female elf. There seemed to be thousands of them. He plans to go to Midmark and travel to Vargen with Cvelnid.

On the 10th the Militia finishes the gate. Thorfus buys a round for everybody.

On the morning of the 11th the Militias leave and Edan finishes his training that evening.

On the morning of the 12th Chuq shadow steps down past the gate and the rest take the wagon and cart. It is raining. We are denied exit until Marchmain comes and lets us leave. Thorfus apologizes for not making it clear that he intended to leave and get more men. We are finally let to leave and Thorfus gets assurances that we won’t have trouble getting back in.

We meet up with Chuq and make our way down the mountain. We pass a wagon with some merchants and a few Silver Throne guards. the ST guards watch us closely.

We overtake two wagons ahead of us, and they let us pass. they have dwarven merchants and ST guards.

We reach the clearing where the barges dock and find a human caravan ahead of us. Before dark the ST caravan camps between us and the jungle.

During second watch the jungle goes quiet and Chuq gets Starchy to bark and howl because it is giant spider gorillas.

Four of the ST guards start coming our way when the four-armed gorillas attack the ST caravan. Quickly some of those dwarves are shredded.

We move up and use ranged weapons on one that is not in melee. The four dwarves that came towards us move to engage it.

More of our party move up with torches and our new druid Canis cast faerie fire giving a bonus to hit. Thorfus charges up and removes its head. More ST people are rended.

The dwarves charge the other gorillas and are doing damage. Chuq charges one and it soon falls, Canis charges the other with his lucern hammer and stirikes a critical blow, but does not drop it. The last one tries to flee, but Canis strikes another critical blow breaking its neck.

Two guards and two merchants from ST are killed. Thorfus suggests accompanying them to Xenilum Khel, which they appreciate, but we decide to stick with our plan to float down to Vargen.

18 gorilla hands are sent up to Xen Khel in card of the ranger who hired our former ranger.

We use the writ from Peter Thorell to pay our passage down to Vargen, saving 10 GP each.