Session Sixty-Seven Summary (Graveyard of Empires: After the Fall): Difference between revisions

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We continue at some unknown hour on the 26th of Laurilden (00.000.10.05 on Apocalypse Clock) with the party attacking the hideout of the Mycelian gang in the Undercity of Malgrim. The group has blown through the defenders near the front door and now are hunting for Bogfunk, the mushrooms' leader, and any treasure he might possess.
We continue at some unknown hour on the 26th of Laurilden (00.000.10.05 on Apocalypse Clock) with the party attacking the hideout of the Mycelian gang in the Undercity of Malgrim. The group has blown through the defenders near the front door and now are hunting for Bogfunk, the mushrooms' leader, and any treasure he might possess.


Two deepgnome prisoners of the Mycelian gang: Divalu Karst and Arthra Ragathi
The party searches all the remaining doors, Borthan agrees to open the doors and all are OK. We find the pallets (beds) of all the mycelians, ignoring looting them for later.
 
We find their storeroom, and take 40 days of food, leaving what we can't carry among the party back at the embassy.
 
Inside rwo of three makeshift "jail" cells we find two deepgnome prisoners of the Mycelian gang: Divalu Karst and Arthra Ragathi and set them free. We encourage them to take a weapon from the stores we found.
 
Khelratha examines the room with the trap and finds nothing else to it.
 
Khelratha then looks at the North section of the wall that does not match up with a room and finds a secret door. Inside is a long table with 6 chairs and 12 pieces of parchment, each with a map. The one on top shows a less traveled way to an unguarded entrance that is an old mine tunnel. We suspect that is where Bogfunk went. We gather up these maps.
 
We find inside a dusty room with doors to the North, West, and East. There are only signs of activity to the East door. We check the other two, ust in case, finding two unused rooms. To the East is a long passageway. Just inside the door is a pallet, desk, and locked chest.
 
 


5 Drow at gate:
5 Drow at gate:

Revision as of 20:24, 20 October 2021

Session 67, October 20 2021

Bogfunk.jpg

Introduction

We continue at some unknown hour on the 26th of Laurilden (00.000.10.05 on Apocalypse Clock) with the party attacking the hideout of the Mycelian gang in the Undercity of Malgrim. The group has blown through the defenders near the front door and now are hunting for Bogfunk, the mushrooms' leader, and any treasure he might possess.

The party searches all the remaining doors, Borthan agrees to open the doors and all are OK. We find the pallets (beds) of all the mycelians, ignoring looting them for later.

We find their storeroom, and take 40 days of food, leaving what we can't carry among the party back at the embassy.

Inside rwo of three makeshift "jail" cells we find two deepgnome prisoners of the Mycelian gang: Divalu Karst and Arthra Ragathi and set them free. We encourage them to take a weapon from the stores we found.

Khelratha examines the room with the trap and finds nothing else to it.

Khelratha then looks at the North section of the wall that does not match up with a room and finds a secret door. Inside is a long table with 6 chairs and 12 pieces of parchment, each with a map. The one on top shows a less traveled way to an unguarded entrance that is an old mine tunnel. We suspect that is where Bogfunk went. We gather up these maps.

We find inside a dusty room with doors to the North, West, and East. There are only signs of activity to the East door. We check the other two, ust in case, finding two unused rooms. To the East is a long passageway. Just inside the door is a pallet, desk, and locked chest.


5 Drow at gate: Beziella Thule - Priestess Miszerth Tanielu - Chief Instructor of War College Adantia Tvala and Mithandra Tvala - Priestesses of the Ossuary Razmum Tanielu - Commander of the Temple Guard; Fellow of the War College

Citizens of Malgrim! Your leaders have now pledged fealty to the Winter King and joined his crusade to conquer the Contested Lands and drive back his sworn enemy, The Lord of Summer. The first step on this glorious path will be uniting the Underdark underneath the banner of the Eternal Blizzard. Your fellow gnomes will soon join our righteous army and the recalcitrant Silence will be brought to kneel soon thereafter. I go now to discuss with your Lords, the Czizek-Ygna, the appropriate levy given the size of their domain. I would like to emphasize, though, that volunteers will be looked on much more favorably than conscripts as befits their greater degree of honor. Think on that and consider presenting yourself preemptively at one of the Higiki Citadels for service.