Session One Hundred and Eighty-Six (Graveyard of Empires Summary)

From RPG Campaign Wiki
Jump to navigation Jump to search

SESSION 186 January 17, 2018

We find the roc nest wrecked and the egg smashed. The roc is seen in the distance and will not return.

Nash uses speak with animals to get his hawk friend to talk tot he roc. The roc will not return as it is too dangerous. It has food in a peak to the south where it lives now.

We wait for the roc to come, but it only sends the hawk who tells us it will not come back. We make arrangements to have it meet us in a safe place.

We wait for Bavmorda to finish training, part of it includes climbing while we wait around at the roc nest.

Once trainins is finished, we head down the mountin. The first night we camped where we first saw the golden eagle. We are attacked by some strange bird that looks like a cross between a chicken and a lizard. We Kill it.

The next morning, Rallion follows the tracks to where Bavmorda first saw it, and finds that there are tracks from more of them, but no more are seen.

We go until about mid day and two more of these odd bird lizards attack, and go for Bavmorda. We manage to kill them both before they can even damage any of us.

Rallion follows the tracks which are along a game trail in the general direction of our planned travel to the village with a ship. We find the nest of these creatures surrounded by tiny exquisite statues of little animals, many of them missing parts. We discern that these animals have the ability to petrify those it bites.

We find much gold and jewelry, and a magic broach, and an extra healing potion. We swap out our electrum for gold and load up the bag of holding to capacity with gold.

We hide what we can’t take with us, including the statues. Rallion keeps out an exquitie field mouse statue. We collapse the earthen roof to their hole, and disguise it and Bavmorda traps it.

We move on. That night during his watch, Rallion notices an unusual mist, and wakes Bavmorda and then the others. A voice calls out, and we learn that it is the green dragon we met on the walkway. He tosses us a mirror and we talk to “Lord Thornton” who we know is really Jardin, but “we don’t know that.”

Jardin and some of his allies seek Prix, who if alive, will change the balance of power in the Draon Empire.

AFter much back and forth, we let on that Thorfus is dead. Possibly that other members of the “Keepers of The Council” are dead, and that we are trying to save the world. WE ask if they did the thing with the explosion in the harbor, and Jardin says that wasn’t him.

We learn that Jardin replaced one of Thorfus’ hirelings with a Dervish with an inquisitor mask. When we drove off the dervish, she reported that Prix is alive and the word got to the dragon emperor instead of to Jardin. He was not involved with sendint dragons to go after her.

We didn’t answer most of his questions to Jardin’s satisfaction. We left him with the impression that she is still alive.

jardin gives us a new writ for the keepers of the council.

He also tells us that if he officially knows we are alive, we are to be killed. So he can’t get us on the airship.

They are focused on getting past the orbital defenses.

Rallion tells Jardin that the dark king is connected to the dwarven council of 12 and that they are beneath Glavnone.

Jardin smashes his mirror when he is done talking to us, and we are free to go about our business.

The first night we made camp, a woman in blue visited Nash and identified herself as Lysander. She has tasked him with finding the “Mother of Heaven” AKA Prixithalma. Prix created the gods to keep the evil fals god Xentellar under control. Xen Tellar got loose and is making war on the gods. Lysander said that she is so thankful that we opened up the lines of communication, they have tried since the beginning to talk to their followers. [This is probably the Dragon Emperor corrupting her code.] Nash does not tell us of this vision.