Session Fifty-Five, Plague of Angels

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Session 54a


6pm on 4th of Neiobar

central core of Broche 4

Numerus connecting to central core to hackit

expecteded on 8th of Neiobar with director meeting.


Numerus hacks the core: AC203 hasn’t detected his presence. Has access to quite a bit of the systems.


All organics on Goro have been liquidated according to databases in shipyards


the glowing ball is a graveyard of sorts, place of rest for the bedelman collective. A place for communing with the ancient spirits of the bedelman family. Part of collective consciousness of the bedelman.


The problem child is empty… during metaspace travel from graveyard, the crew collapses, and then a drone comes in and starts rustling up the bodies. Not an elegant scene. Shoving them out the airlock. Drone looks like nebula drones. Return to the stations in engineering.


We download all we can from the station on bedelman tech.


Ends up that Problem child is a mindship from the Civilized Worlds. Very powerful AI. We get info from Numerus. And we give ‘captain reid’ information on what we’re doing and it’s effect on the OA’s position in space.


3 experience points to main characters.


10pm Neiobar 4th We need to leave by afternoon on Neiobar 6 to get to meeting.

we just disconnected from the problem child.


Numerus, Nappy, Doc and Dom4 in central station.


Boris, Stefano, Red


Nachem’s Aegis

Dom OG, Stefano captain, Red gunner, Boris gunner

Meirraz (mobile but weak?), 4 bedelmen


Captain Reid’s voice (the problem child AI)

Superpowerful per Numerus. He is working for Freedom Faction so we think, or other faction…


Bedelman are unkown factor, psychic ability is hard to account for.


We destroy the problem child and AC203, try to mend fences with GORO.


We have control of Broche 4. 3 OA patrol boats and support ships are on their way from the Mnk72.


Each of us gets 12XP

Alex needs to know how much XP for Red